About

Back in the early days growing up in the Dominican Republic, I got very interested in modding for videogames. Still being in high school I didn’t know much about it but it led me down a rabbit hole where I learned the basics of 3d modeling and texturing. From then on, I was hooked.

But eventually it begged the question — why spend so much time modding somebody else’s game when you could make your own? And so began my long journey into the world of game development.

I started by focusing on the 3d and VFX side and after that I made my way into programming, eventually creating my own indie game BHB: BIOHAZARD BOT in the Unity engine. Not long afterwards I was brought on board to work on VFX for Criss Angel’s Mindfreak Live, and then from there I ended up at AMGI Studios.

At AMGI I worked on a variety of projects in Unreal Engine including gameplay programming for their flagship title My Pet Hooligan. I was the lead developer for the AI companion app Chat Buddy, developed prototypes, and was also part of the VFX team for the music videos for Coldplay’s My Universe and Higher Power.