BHB: BIOHAZARD BOT
Engine: Unity
Role: Solo Developer
Focus: All gameplay and content
Platforms: PC
About:
A gravity-bending indie sidescroller I developed and released on Steam.
For this project I developed all gameplay logic, such as the character and camera controllers, custom gravity system, enemies, weapon systems, menu system, and more. I also built all the game content such as the levels, art assets, music, etc.