BHB: BIOHAZARD BOT

Engine: Unity

Role: Solo Developer

Focus: All gameplay and content

Platforms: PC

About:

A gravity-bending indie sidescroller I developed and released on Steam.

For this project I developed all gameplay logic, such as the character and camera controllers, custom gravity system, enemies, weapon systems, menu system, and more. I also built all the game content such as the levels, art assets, music, etc.


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